Final Deep

Final Deep is a project made for a Games Workshop discipline at Unisinos in 2015. In the video, two levels of the game are presented and after that, a new feature created after the game ready is shown. This feature is used to move the scenary's objects with the mouse.

Tools: GameMaker: Studio 1.4 and Adobe Photoshop

Programming Language: GML 

Last Edited: April, 2019 by Douglas Cavalli Rachevsky
Desenvolvido por Webnode
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